
MARI is a creative texture-painting tool that can handle extreme projects. MARI was developed at Weta Digital to handle the massively complex, highly detailed look development work demanded of the texture department by projects such as DISTRICT 9, THE LOVELY BONES, and AVATAR.

This is how the installation directory looks like. You can add symlink to the mari* shell script in the bin folder if you want. In case you are not executing the script from the same directory, you need to make slight modification to the script to make it accessible.
#!/bin/bash
# This version is intended to launch Mari from the directory this
# script is located in, does not require Mari to be installed
#export presentScriptPath=`dirname $0`
export presentScriptPath="/usr/local/Mari1.0v4"
export currentPath=`cd $presentScriptPath; pwd`
export binDir=$currentPath"/bin/"
export PATH=${PATH}:$binDir
export mariLog=$MARI_LOG_FILE
if [ "$mariLog" == "" ] ; then
export mariLog=/scratch/logs/MariLog.txt
fi
# Look for options
for p in "$@"
do
case "$p" in
"--verbose")
# turn off the log output
export mariLog=
;;
*)
;;
esac
done
if [ "$mariLog" == "" ] ; then
$currentPath/bin/MriBin $@
else
$currentPath/bin/MriBin $@ &> ${mariLog}
fi
I have commented out the line
export presentScriptPath=`dirname $0`
and replaced with
export presentScriptPath="/usr/local/Mari1.0v4"
which is the installation directory for Mari
Disclaimer: Please support the developers as I do not in any way support piracy. Go out and purchase the softwares if you like them.

Python can be used in Massive by typing commands directly in the textport and from scripts. The textport is accessed from the Options menu. Scripts can be run from the textport using the execfile() function and from the commandline using the -script commandline option.

